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 dynamic regret


Adaptive Online Learning in Dynamic Environments

Neural Information Processing Systems

In this paper, we study online convex optimization in dynamic environments, and aim to bound the dynamic regret with respect to any sequence of comparators. Existing work have shown that online gradient descent enjoys an $O(\sqrt{T}(1+P_T))$ dynamic regret, where $T$ is the number of iterations and $P_T$ is the path-length of the comparator sequence. However, this result is unsatisfactory, as there exists a large gap from the $\Omega(\sqrt{T(1+P_T)})$ lower bound established in our paper. To address this limitation, we develop a novel online method, namely adaptive learning for dynamic environment (Ader), which achieves an optimal $O(\sqrt{T(1+P_T)})$ dynamic regret. The basic idea is to maintain a set of experts, each attaining an optimal dynamic regret for a specific path-length, and combines them with an expert-tracking algorithm. Furthermore, we propose an improved Ader based on the surrogate loss, and in this way the number of gradient evaluations per round is reduced from $O(\log T)$ to $1$. Finally, we extend Ader to the setting that a sequence of dynamical models is available to characterize the comparators.





Dynamic Regret of Adversarial Linear Mixture MDPs

Neural Information Processing Systems

We study reinforcement learning in episodic inhomogeneous MDPs with adversarial full-information rewards and the unknown transition kernel. We consider the linear mixture MDPs whose transition kernel is a linear mixture model and choose the dynamic regret as the performance measure.




Near-Optimal Dynamic Regret for Adversarial Linear Mixture MDPs

Neural Information Processing Systems

The interaction is usually modeled as Markov Decision Processes (MDPs). Research on MDPs can be broadly divided into two lines based on the reward generation mechanism. The first line of work [Jaksch et al., 2010, Azar et al., 2013, 2017, He et al., 2021] considers the